The Third Workshop on
    Large Scale Distributed Virtual Environments, LSDVE 2015
     held  in conjunction of Euro-Par 2015
 

Wien, Austria, 24 August 2015                

The recent advances in networking have determined an increasing use
of information technology to support distributed cooperative applications.
Several novel applications have emerged in this area, such as  Large Scale Distributed Virtual Environments (LSDVEs).
These include distributed social networks, distributed social games,
collaborative recommender systems, collaborative learning systems,
large scale crowd based applications, supported collaborative work (CSCW).
The realization of these applications requires to afford several challenges, like the definition of user interfaces, coordination protocols, and proper middle-ware and architectures supporting distributed cooperation.
Collaborative applications may greatly benefit from the support of different kinds of platforms, both cloud and peer to peer and also platforms recently proposed for Internet of things (IoT), like fog computing. Integration of different platforms, for instance mobile and cloud environments is currently a challange.
This workshop aims to provide a venue for researchers to present and discuss important aspects of large scale collaborative applications and of the platforms supporting them. The track's aim is to investigate open challenges for such applications, related to both the applications design and to the definition of proper architectures. Some important challenges are, for instance, collaborative protocols design, latency reduction/hiding techniques for guaranteeing real time constraints, large-scale processing of user information, privacy and security issues, state consistency/persistence.
The workshop will both present assessment of current state and 
introduce further directions.
Topics of interest include but are not limited to:
            • LSDVE for Social Networks
            • LSDVE for Social Games
            • LSDVE Recommender Systems
            • LSDVE for Collaborative Learning
            • Social Internet of Things
            • Large Scale Crowd Based Applications
            • Distributed Computer Supported Collaborative Work
            • Computational Paradigms for LSDVE
            • Distributed Algorithms for LSDVE
            • Distributed Paltforms for Collaborative Applications: cloud, peer to peer, mobile, fog
            • Massive-scale Data Processing for LSDVE
            • Security and Privacy for LSDVE
IMPORTANT DATES
Paper submission deadline:  
May 22, 2015
Notification of Acceptance
June 19, 2015
Workshop paper due for informal workshop proceedings
 July 31, 2015
Workshop Date
August 24, 2015
Submission of Camera Ready papers:
October 3, 2015


 PAPER SUBMISSIONS
Manuscripts should be limited to 12 pages in Springer LNCS stylesheet.
Paper submission will be through EasyChair