The recent advances in networking have determined an increasing use
of information technology to support distributed cooperative applications.
Several novel applications have emerged in this area, such as Large Scale Distributed Virtual Environments (LSDVEs).
These include distributed social networks, distributed social games,
collaborative recommender systems, collaborative learning systems,
large scale crowd based applications, supported collaborative work (CSCW).
The realization of these applications requires to afford several challenges, like the definition of user interfaces, coordination protocols, and proper middle-ware and architectures supporting distributed cooperation.
Collaborative applications may greatly benefit from the support of different kinds of platforms, both cloud and peer to peer and also platforms
recently proposed for Internet of things (IoT), like fog computing.
Integration of different platforms, for instance mobile and cloud
environments is currently a challange.
This
workshop aims to provide a venue for researchers to present and discuss
important aspects of large scale collaborative applications and of the
platforms supporting them. The track's aim is to investigate open
challenges for such applications, related to both the applications
design and to the definition of proper architectures. Some important
challenges are, for instance, collaborative protocols design, latency
reduction/hiding techniques for guaranteeing real time constraints,
large-scale processing of user information, privacy and security
issues, state consistency/persistence.